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12 Post Eldrazi A.K.A. Napoleon Bonaparte on a motorcycle, your argument is now invalid

March 9, 2011

I have been thinking about what I wrote last week about Twelve Post Eldrazi. A legacy deck that appeared on MODO, that not only won once during the week, but twice. When I first saw the deck I didn’t get it, in fact I still don’t understand why someone would make a deck like that.

However, now that I have proxied it out and play tested it, I can see why it is reasonable to say anyone who plays this deck, is surely a Timmy. Who else but a power gamer or a very intuitive player would design such a deck. The unfortunate thing is, I can’t find who did design the deck, it seems to be a mystery of some sorts, because in all honesty I would congratulate him or her for their design factor, it’s very Spike in its nature, but Timmy in its power.

For those that have never seen the deck list here it is:

4 Candelabra of Tawnos
4 Expedition Map
3 Sensei’s Divining Top

2 Primeval Titan

3 Crop Rotation
4 Force of Will
3 Repeal
4 Thirst For Knowledge

Legendary Creatures
2 Emrakul, the Aeons Torn
1 Kozilek, Butcher of Truth

3 Ponder

Tribal Sorceries
3 All Is Dust

Basic Lands
1 Island

1 Bojuka Bog
4 Cloudpost
4 Glimmerpost
4 Misty Rainforest
1 Polluted Delta
4 Tropical Island
4 Vesuva

Legendary Lands
1 Eye of Ugin

1 Coalition Relic
3 Pithing Needle
2 Tarmogoyf
3 Propaganda
2 Hurkyl’s Recall
3 Mindbreak Trap
1 The Tabernacle at Pendrell Vale

The basic tenants of the deck is really simple ramp till have enough mana to hard cast *shudders* one of the Eldrazi Titans (preferably Emrakul, for the extra turn) and make your opponents life a nightmare. The deck can operate with as little as 3 Locus/Post lands and Candelabra of Tawnos. you subsequently filter one of your lands mana productions into untapping your lands to add more to your pool to drop your creatures, and of course the added insult to injury would be making you sacrifice all your coloured permanents in play with All is Dust and if that doesn’t work we can resort to plan B! cast the Primeval titan and fetch the lands you need and do exactly the same thing. no matter what in some case you are dammed if you do or dammed if you don’t

So what are the cards you really need to get rid of? Well since the deck itself does not run wastelands, and chances are if you are a legacy player you probably will be, your safest bet is killing off the cloudposts or copies of those posts, since glimmer post really doesn’t give the mana advantage that cloudpost gives, your probably going to want to leave them alone.

Candelabra of Tawnos! get rid of it! end of story, don’t let it resolve, destroy it, do whatever means are necessary to make sure that thing doesn’t activate or hit the table.

Crop Rotation, it might not seem logical but it is totally worth the counter in my opinion. if you are willing to stifle a fetchland, then why wouldn’t want to counter Crop Rotation?

Expedition Map, stifle that sucker!

Pretty much anything that gives this deck land advantage you will want to get rid of.

I don’t see this deck being super competitive in the established or proven factor, as I think it will come off more as the SURPRISE! I just bent you over and made you my little bitch factor. I mean the best thing any player can do is prepare for shocks, but it won’t always work, so if you happen to notice this deck appearing more and more than so be it, at least you will know what to get rid of.

PS I am sorry for the title of the article, but I just truly loved the photo!

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